- How to get Grashneg from Orcs
- How to get out of the Shelob
sixth chapter of Lord of the Rings: Gollum It’s relatively short and serves as a transition between the two main areas of the game. Mordor and Mirkwood. The only way out of Mordor is through Shelob’s Lair. She considers anything that enters her cave as her meal!
This guide will help you once again avoid the orcs of Cirith Ungol and navigate the realm of spiders without getting caught in their webs. Escape from the Shelob can be difficult, so don’t give up if it doesn’t work out the first few attempts.
How to get Grashneg from Orcs
The chapter begins with Gollum returning to his lair in Cirith Ungol. Just like at the beginning of the game, follow the bird through a small tunnel in the corner and up the shaft. At the top you can see a cart driver who got lost on the mountain.
Go up the wall to the left Follow the cart driver from above. At the end of the road, climb to the top of the cliff and see the orcs the cart driver is about to wander. Jump over the gap and go down to the ridge of the Orc camp. slide the log to the right over the edge. This will startle the borocs and the cart driver will let them know that the orcs are there.
move left Wait in the grass until the orcs pass by, then crawls past his two companions. Climb down the edge of the cliff on the right and pass through the gate Take down the ladder on the left To help the cart driver.
How to find a Shelob
Guide the cart driver to Shelob’s lair and follow the road. right, right, left. Gollum will also show you the way, and you can use your heightened senses to choose the right path. when you come to champs Crawl right through the tunnel. hanging from the railing at the end jump rightThen back to the other side.
On the other side of the chamber there are two paths, both of which lead to a lever that lowers the bridge for the cart driver. The path on the right is risky with tricky wall run and jump combos, but rewards you with the collectible Orc Tooth.
Pull the lever and lead the cart driver further into the tunnel. When you reach Shelob’s Larder, Start by going left, then move right. You will see the entrance to the hideout emitting a bright green light. go inside Find the lighted room on the right towards the end of the tunnel.
Climb through the small tunnel there to the top of the shaft. In a room with green marbles drop it through a hole in the floor to find Shelob. Golum and Smeagol would argue over whether or not to feed her cart driver to her.
How to get out of the Shelob
After an argument run towards the screen to escape Shelob. Follow the green marks on the floor. For the safest route, jump over the web to get ahead of her. When the road diverges, Wallen To get through large patches of webbing.
Gollum’s health doesn’t deplete during the chase, so run to the end!
After falling into the room below, Shelob will break off the chase. climb a rock chamber above and to the left Carefully go down to the other side. If you just fall over and try to grab the moss, you’ll plummet to the cave floor.
Use the swing bar at the bottom of the cave to cross the gap and climb as high as you can. on the other side of the railing run jump Grab the moss on the far wall, then jump back to the patch behind you.
Shelob reappears. keep jumping back It doesn’t change position and lets gravity do most of the work ahead of her. Although there may be a rough landing on the bottom don’t stop Crawl through the tunnel to the right to begin the second chase sequence.
There is one particularly tricky section in this chase. After the wall run, it jumps across the web. What to do next Jump diagonally left from the green mark on the floor Immediately jump diagonally to the right. A mistake will land you on webbing that Shelob will surely catch you on.
After the chase, a cutscene will begin, ending the chapter.
Next: Middle-Earth: Shadow Of War – All Shelob Memory Locations