- Riding spam in the storm
- Arrive at Cere’s Base
Star Wars Jedi: Survivor It takes place five years after the events of Jedi: Fallen Order. The game continues to follow Cal Kestis and BD-1’s endless struggle to bring down the Galactic Empire and restore the Jedi Order.
Kestis’ journey takes him to the desert planet of Jedha, where he hopes to reunite with former Jedi colleague Cere Junda. Kestis finds a contact that helps her reach her hidden base, but they must fend off patrolling Imperial forces.
Lead the Way, Merrin
After Merrin arrives to rescue Kestis from a group of Stormtroopers A few more waves of enemies will attack you Utilizing Merrin’s Dark Magic immobilize the enemy to make it easier for you to knock them down.
When you defeat the Imperials, you get Merin. Making Kestis’ Ascendant Cable Holder Then you can climb the wall.
Merrin’s magic allows her to create previously broken Ascension Holders.
Go down the path and return to the next level. you can find scroll Move left then use Force to Slide a large block down the slope.
Keep pushing blocks until you come between them. stonewallThen climb up the blocks to reach the ledge above.
Keep following the path as it narrows until you reach the cutscene.
Come down with a group of Stormtroopers and clear out the patrols.
Interact with the speeder Trigger another cutscene, then take Merrin Making Kestis’ Ascendant Cable Holder Run the wall and reach the other side.
There will be longer walls to run on. You may have to jump in the middle Resets Kestis’ wall run.
Squeeze the entrance and use the Force to push the opening However, rocks will block the way.
Merin is use her magic We restore the opening so that we can continue moving forward.
wall running and jumping metal grate for climbing walls. After inspecting Spamels from afar, Lanbell Hall Meditation points nearby.
After using the meditation point, Detect Echo on the path to the right of Merrin.. If you keep going down the road scroll at the bottom of the steps.
Moon is immersed On the other side, head back to Meditation Point and run towards Merrin. Use Sky Attack on the Stormtroopers below and take out the rest of the group.
you can use the force Removes the stormtrooper’s shield and throws it back to deal damage..
Before asking Merrin to make an ascending cable holder, turn around and jump on the wall To reach the region Merrin speaks of Not in the direction of Cere’s base..
jump patch on the wall So Kestis can stick with them until you get to the top platform. interact with Power ups to get some experience points.
certainly Use Meditation Points Cash out skill points earned from Powerups.
Return to the area where you defeated the Stormtroopers and now ask Merrin to craft an ascending cable holder and climb the ledge. A stormtrooper on the left is waiting to shoot you, so get ready to stop him..
Jump to the ceiling, cross over to the other side, then go around the corner Molotov cocktail Awaiting steps. defeat them Scan the databank to the left.
Get off the ledge and kill the first stormtrooper. Deflect multiple blaster shots From another Stormtrooper on the other side of the platform.
When they die, run up the wall to the other side and climb the metal wall grate. While climbing, we see Merrin take down a few Stormtroopers. Climb up the ledge and follow the path down to find another ledge and climb it.
stick your head out of the side opening Wall jump to the hole above you to find the Jedha scroll.
Get down to the lowest level of the structure and follow the path to find the ascending cable holder. Clasp yourself on the grate above.
Swing to the end of the path and ride the Stormtrooper down. Go inside and walk down the path, then climb the wall and cross the gap to reach the other side.
turn around Run up the wall again to reach another platform.
Continue down the ramp and climb the wall to reach the highest platform again. After killing Stormtroopers in the area databank scan on the far left wall.
directly on the opposite wall of the databank Box with generic Plastoid color palette for BD-1 material.
there is bench It’s next to a crate you can use.
Go down the side road, climb onto the metal grate, then turn left and Find a Stormtrooper Patrol. Defeat the Stormtroopers and get the BD-1. Enable Shortcuts.
Investigate the storm from afar, then run to the edge of the path and run the wall all the way to the cliff wall to Descent using a lightsaber.
Boss Fight – Scriton
Kestis and Merrin behind The lair, the beast that was stalking you under the sand earlier. This creature resembles a giant scorpion, so avoid its claws and tail.
Skriton is Bigger claws to protect face It attacks quickly with its tail. it will also try hitting the ground with a claw With an attack that cannot be defended.
alternately Merin’s black magic and Kestis’ time-delay ability Skriton is scrapped rather quickly.
Riding spam in the storm
Scan the Skriton corpse, then have Merrin create a holder for the Ascension Cable. you are Sacred Oasis, Jeddah’s main open area.
After detecting an echo near the camp, Wandering around to find the Says Scroll.
Taming spamAnd you can ride creatures.
Unlike Koboh’s Nekkos, Spamels can run. they can also walk the slopesFollow the path on the slope and you will be in the same area. A group of Hardshells wielded a metal rod..
Lead Spamel down the middle path. resembling an open hand And go across the pillars. Continue down the road until you enter. abandoned trade route.
Continue down the underpass and follow the road through the desert to follow the Imperial ships. The desert storm wind is getting stronger Encountering another Skriton triggers a cutscene..
Kestis will fall from Spamel, so walk carefully through the storm find Merrin, She will mend a broken leg. If you try to walk on it Pillars fall and break.
Continue following Merrin through the storm until you encounter a group of stormtroopers. will also be AT-ST There are also huge mechs that fire blasters and grenades among the group.
using Merlin jam Attack AT-ST and continue hacking. When your health is depleted, use the Ascension Cable to extend the AT-ST and Kestis will pull the pilot out of the cockpit.
After the cutscene, continue following Merrin. Find shelter from a sandstorm. You can also find the Spamel safe in the cave. Another cutscene will occur.
Arrive at Cere’s Base
The storm subsided as Kestis and Merrin awoke. Go through the cave and use: protected hollow right meditation point.
If you keep going down the road Open the chest on the left for another Health Stim..
Use the climbing cable to start wall running. jump in the middle Keep the wall working to reach the next ascending cable holder before falling down the slope.
When you reach the new area, jump over the chasm and climb the ledge of the rock pillar. Run over the wall to the upper platform where Merrin is waiting for you. towards the metal door on the rock wall.
Reaching the door triggers a cutscene Jedi Master Eno Cordoba open the door for you Following Cordova and Merrin base waiting room And take the lift down.
Eventually, you’ll see Mantis lowered into the hangar. Use the second lift to get to the ground with Mantis.
As you cross the hangar, you’ll pass Spikes with Stormtrooper armor on them. Although there is a lift behind the spike will be unavailable.
Continue to the next area and use the Force to Push the orb across the room To open the door to the archives. You can find Cere here and complete the objective.
Next: Star Wars Jedi: Survivor – How to Defeat All Legendary Foes