When it comes to virtual reality adventures, few experiences are as expansive and well-crafted as No Man’s Sky. It’s an awe-inspiring time for anyone with hardware, whether it’s seeing firsthand what it’s like to pilot a space cruiser or witnessing the life-size of monsters and monuments scattered across the planet.
As impressive as it is, VR remains. very experimental concept in game development. The core dynamic collapses, and ideas that otherwise work well become problems. If you want to make the most of your time in the deepest universe, there are a few things you need to know.
Updated by Branden Lizardi on April 12, 2023: With the release of the Interceptor update, the No Man’s Sky VR mode brings several new features. The focus of the update is on a new corrupted Sentinel system that introduces new worlds, wonders, skills and enemies. But before you start filming the giant purple crystal in virtual reality, there are a few tips and tricks that can help. We’ve updated this list with some new information, while providing a bit more polish to existing content where possible. enjoy!
7 Punch wild animals is so easy
When a game gives you a hand, it’s only natural to want to use it. And if your game has a melee option, you should be able to swing your hand to attack things in VR. But the question is about intent. Whether it’s saying goodbye, grabbing something, or just being excited, people always move their hands quickly. Not everything punches. But in No Man’s Sky A quick hand movement is actually a punch.
What was intended as a friendly petting of the strange elephant-goat has now become an aggressive slap on the head. Before you know it, the alpha goat – ephant is now after you with a protective bloodlust. Slow, deliberate hand movements are safest. Keep this in mind if you want to befriend the local fauna.
6 Avoid Anomalies in Multiplayer
No Man’s Sky doesn’t have the most impressive net code on the market. Because Anomaly is an instanced hub for multiplayer connectivity, it is also the epicenter of the most intense network activity. In normal game mode, this means intermittent lag spikes or delayed responses.
However, performance loss is a nightmare in VR. Lag, low frame rates and stuttering are some of the quickest ways to experience the so-called. cybersickness. This is not guaranteed to occur and will depend on user settings and internet quality, but is a common problem for most players. Meeting new people can be fun, but is it worth tripping over with nausea?
You don’t have to completely avoid anomalies. Disabling multiplayer in VR will allow you to visit the hub without issue.
5 you can pose yourself
In the No Man’s Sky VR mode, you appear as a pair of floating hands by default. But you are more than that. Full character models still exist. It also moves with the movement of the hand, such as the arm moving and the elbow bending accordingly. More than that, others can see the model do all of this. It’s easy to identify when someone else is playing in VR because they can move their arms in ways that traditional players can’t.
You too can see it for yourself. during setup Option to enable full body rendering from a first person point of view. This way you can see your feet, your arms and everything. be warned; Some awkward neck model clipping may occur. Use the enhanced freedom of movement to create even more unique and dynamic screenshots!
4 Eye strain is real
Jokes aside about sitting too close to the TV, the tons of bright lights and neon colors make No Man’s Sky one of the harsher environments to play on a screen inches away from your face. This is especially true for scenes like warping between systems or gunfights with sentinels. If your eyes hurt, take a break. Relax in natural light before playing again and avoid long binge sessions in VR.
Limiting usage and allowing time to rest your eyes is advice that can apply to pretty much anything that uses a digital screen, but if you’re going to follow that advice on just one game, it has to be this game.
three There is no 3rd person point of view
Seeing things with your own eyes can be an ideal way to play the game on foot, but things like road trips are often better done in third person. Unfortunately, that’s not an option for No Man’s Sky VR. Save yourself the hassle of fumbling through quick settings to find change options. Everything done in this mode is done in first person.
In a way, it made things even cooler by giving you a closer look at the new and unique cockpits of the likes of the Nautilus and Minotaur. However, the navigation Restrict to limited view Vehicle’s viewport.
2 Character’s Race Affects Camera Height
Character customization is a great way to personalize your experience and feel connected to your avatar. It also serves as a great reward option for players by providing new helmets and outfits upon completing community events. In the base game it’s all purely cosmetic, but in VR it makes the difference.
Setting the character model to any race determines the camera height. Most races are approximately the same height, but Gek is especially shorter. So anyone playing VR with a Gek character will have a ‘lesser’ perspective.
One Retain generic controller for vehicle
Flying the spacecraft is half of No Man’s Sky. That’s why it’s unfortunate that controlling a spaceship in No Man’s Sky VR is such an imprecise and awkward process. Each car has its own set of controls to operate, but there are no real objects to catch or constrain your hand movements, forcing you to uncomfortably wave your hands, steer correctly, or slow down to a reasonable speed.
You don’t have to, though. This game supports hot swap controllers. If you’re playing on your PlayStation with PSVR, plug in your PlayStation controller and keep it nearby. For PC, simply connect the controller as usual. Once in the vehicle, it can be picked up and used to control the flight when needed. It will be a much more comfortable time, especially for long trips.
Availability of this feature on PCs may vary. Some controller models, VR systems and operating software, PC game launchers, firmware updates, etc. may not work.
Next: No Man’s Sky: How to Find a Crashed Ship