quick link
- Understanding the Cole 13C Overdrive
- pressure king with special effects
like Guilty Gear Strive towards the end of the second season Bedman? Released as the second character of this season. Bedman? A very strange and unique character, even compared to the rest of the roster in the game.
Used only to protect your little sister Delilah, this massive death bed frame has a lot of options to work with, making it a formidable opponent that can apply massive pressure and deal significant damage. Don’t underestimate sentient bedframes, especially those equipped with deadly gadgets.
error follow up
One of the more unique aspects is Bedman? From Guilty Gear Strive error follow-up; any occurs automatically After performing a specific action special attack.
For example, Bedman? Fireball action, call 4BA (236P), will have fire a spike forward Moves by the length of the screen. That’s the standard for projectiles, right?
But for Bedman? A second projectile will follow soon after. And it has different properties. This operation is known as Error 6E, all lightning with tracking; Expand combos, open doors to apply pressure and more.
Further follow up!
But there are more! much more! In addition to Bedman?’s projectiles, you have access to Invocation. Call 4B3 and call 4B9. which two different special attacks with a similar follow-up attack.
unlike projectiles What to do with this special attack Composition up Bedman?’s head pops out of his body before exploding After traveling a very short distance. When used correctly, you can set up devastating combos and put tremendous pressure on your opponents.
More follow up!
If you thought it was because of Bedman?’s wacky follow-up, think again. Two more important aspects of this Will it help elevate the Bedman? Use them properly while on combo paths, block strings, or simply put pressure on your opponents and they’ll rise to new heights.
Since the names of these moves are rather absurd, We will call them notation. It will be much easier to follow and understand. 214P Fits much better than any phone 0x$0.20 is (which, by the way, is the actual name of the move).
Bedman anyway? 214P and 214K play an important role in Error follow-up management Act. 214P your Enable error follow-up immediately; and 214K will Reset timer on subsequent task action.
not only can Follow up immediately to continue or reverse an attack you can also delay it You can knock back opponents, put pressure on them, or create enough space to land after other strikes to chain strikes that otherwise wouldn’t have been possible.
Ultimately this Bedman?’s main gimmick Depending on how you use it, it will make or break your character. Error follow-up can be delayed or enabled immediately Open the door to many options that can make your opponent nervous. So use it wisely!
Understanding the Cole 13C Overdrive
speaking error follow-up; Bedman? Call 13C Overdrive will give them more properties, give you access massive damage and high pressure opportunity.
Cole 13C Act is Bedman?’s super install, meaning this overdrive Do you want to apply temporary buffs to Bedman? However, this does not mean that this action is useless or less useful compared to other Overdrives. In fact, it’s quite the opposite.
13C effect call
- All actions deal 10% more damage.
- Defense is increased by 10%.
- All error 6E successors have additional attributes.
- The buff lasts for 5 seconds, but disables tension build-up when activated.
There are a few minor quirks, but as you can see, most of the effects you receive from activating Cole 13C are overwhelmingly positive. that much The increased damage and defense are incredibly strong, And it doesn’t even cover Changes to follow-up.
Error 6E improvements
Error 6E type |
Improvements |
---|---|
projectile 236p |
Infuse your spikes with lightning magic, sending them at your enemies at breakneck speed, knocking them high into the air on contact. When blocked, it shatters the opponent’s guard and inflicts a hard knockdown via Area Shift. |
explosion 236S, 236HS |
Supercharge the Bedman’s head before exploding, allowing it to travel the full screen length. The blast is much larger and does more damage, so it can cause area shifting if hit near a corner. Area Shift also knocks opponents down hard. |
Unique movement options
In addition to Bedman?’s strange attack and error system, you have access to: unique movement options; giving them a significant edge in combat.
Despite Bedman? If you cannot access Double-Jump, It still retains great movement options with decent mobility. This is Bedman?’s unique eight-way dash, to do it quickly After jumping, dash in one of the four cardinal directions or cardinal directions.
Rush like a pro
with the ability to rushing in all directions Do you feel good after your jump, Bedman? do extremely dangerous in the air possible rush down forward Land nasty overhead, set up Oki pressure, and more.
Plus Bedman?’s Ability to charge in all directions allow it make full use of error follow-up attacks, give you many ways luring the other person into an unsafe situation It makes a quick dash in an unexpected direction before it works.
You can Dash seemingly anywhere. Opens the door to many combo paths. Use projectiles to help catch opponents who have been fired or caught mid-air.
Overall, this should offer a lot of potential, especially since Bedman?’s basic movement is relatively slow and limited by default. Bedman? It’s a heavy character, but it has more moves than most characters in this category, so make the most of it!
pressure king with special effects
When all is said and done, Bedman? It may be too gimmicky for some players, but there’s no denying it. You can apply constant pressure. against them.
Whether the pressure comes from it Excellent eight-way dash, error follow-up or multiple multi-strike normal and special attacks; Bedman? You can hold your opponent on tiptoe and put their back against the wall.
Overly moody characters tend to have massive quirks and Bedman? Suffering from all types of problems like Nagoriyuki, Potemkin and Goldlewis Dickinson.
Does this mean Bedman? You’ll go up against Happy Chaos, Axl Low, and even Giovanna. because of that Sheer size and slow movement speed. Does this make matchups impossible? Not a little bit, but you’ll have to put in more effort to get over it.
conclusion
Bedman? It’s top-notch, mediocre, or absolutely terrifying. Still, our initial impressions of them were They are scary when you put pressure on them. You give the other person little time to think or breathe.
Now, this may be that no one knows how to stand up to the towering deathbed frame yet, but we’re Bedman? Have good tools – as described above – It applies a suffocating amount of pressure and damage.
Bedman? You will face many enemies, Because that’s the code for the “big man” archetype in fighting games, However, they have many options at their disposal that can help them overcome common ailments. It’s what annoys these types of characters.
nevertheless, Understanding Bedman?’s error follow-up gimmick and making the most of it will ultimately be the best way to get the most out of your character. Shine in battle.