As the new patch update starts mobile legends, we see many hero tweaks and some other Battlefield tweaks in the game. with these changes Munton Games Visually improved Eudora, according to her appearance. However, her skills and gameplay have not changed. Let’s break down the 1.7.76 patch update in Mobile Legends in detail. Advanced Server.
Mobile Legends Patch 1.7.76 Update: Hero Adjustments
Natalia (buffed)

The developers tweaked Natalia’s playstyle to make it simpler and more fluid while still being able to fight back. They will also consider other adjustments in the future.
Passive (↑)
- new effect: Her normal attacks are enhanced for 2 seconds and will not stop once she is out of camouflage. For example, she can now use skill 1 and charge with an empowered basic attack.
- New effects: While camouflaged, the visual effect is reduced to avoid being easily detected.
- fix: Taking or dealing damage will now break her channeling while in the bushes (avoid going in and out of the bushes too often during combat).
- Her ultimate charges properly when killing creeps.
Valentina (nerfed)
Last week’s adjustments gave Valentina too many chances. So the developers are limiting her performance in the early and mid game.
Ultimate (↓)
Valentina’s ultimate cooldown is 1.3x/1.15x/1x the enemy’s ultimate cooldown when her ultimate is Lv.1/2/3.
Alpha (buffed)
An improved Alpha returns with a small buff to her ultimate.
Ultimate (↑)
Increased Alpha’s leap speed.
Uranus (buffed)
The previous buffs weren’t enough to make Uranus playable again, so we applied additional buffs.
Skill 1 (↑)
Base Damage: 140-240 (+30% total horsepower) >> 140-240 (+45% total horsepower)
Khalid (buffed)

The devs want Khaleed to initiate more team fights and be able to attack more obscure heroes with Ultimate.
Ultimate (↑)
The forewings are shortened and the charging speed is increased.
CD: 46-38 seconds >> 52-44 seconds
Novaria (Adjusted)
Developers are reducing the explosion delay of Novaria’s Astral Sphere.
Skill 1 (~)
- Astral Spear Explosion Delay: 3 seconds >> 2 seconds
- Slow effect: 30% >> 20%
Joy (↓)
Developers are reducing Joy’s early and mid-game performance.
Passive (↓)
Max movement speed boost: 100% >> 60%
Skill 2 (↓)
base shield: 130 (at all levels) >> 80-130
Ultimate (↓)
CD: 28-22 seconds >> 40-24p
Silvana (Adjusted)
Developers have enhanced Spiral Strangling’s pulling effect to make it harder for enemies to escape.
Skill 2 (~)
- pull direction: To Center >> to lance
- Pull effect slightly increased.
Camilla (buffed)

The developers noticed how difficult it was to hit multiple enemies with Carmilla’s ultimate. So they will increase the slow effect and monitor the results.
Ultimate (↑)
- Slow effect while casting: 30% >> 50%
- fixed period: 1 second >> 0.8 seconds
Mobile Legends Patch 1.7.76 Update: Battlefield Adjustments
Talent
Blood Festival(↓)
Starts at 4% and increases by 1% after each assist or kill >> It starts at 5% and increases by 0.5% after each assist or kill (the maximum percentage remains the same).
launch (↑)
cool down: 12 seconds >> teenager
The Last Stand](↑)
play: 16% >> 20%
Arcane Fuller (↑)
- cool down: 8 seconds >> 6 seconds
- attack speed reduction: 30% >> 50%
Cosmic Blitz (↑)
- cool down: 8 seconds >> 6 seconds
- damaged: 80-360 >> 75-320
kill(↓)
Initial regeneration: 7% >> 5%
Glorious Dominion (↑)
cool down: 8 seconds >> 6 seconds
equipment change
Demon Hunter’s Sword(↓)
- Slightly nerfed power against units with high HP.
- Current HP-Based Damage: 9% >> 8%
lane adjustment
Balmond

Tweak Balmond from EXP/Jungling Jungling/Experience.
What are your thoughts on the 1.7.76 patch update for Mobile Legends Advanced Server? Let us know in the comments section below!
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