I have a lot of questions regarding Resident Evil 4. A question we’ve been asked since the release of the original is why the President of the United States, arguably the most powerful man in the world, sent a friend. A pistol to save your daughter. Along the way, we end up asking a few more questions. An example is when the entire population of a town has left for a bingo night.
But one of the more important questions we wondered about is how Resident Evil 4’s weapons and damage work. RE4 doesn’t exactly provide a complete and detailed breakdown of every weapon’s stats. Some numbers are unknown to us. Likewise, it’s not entirely clear how damage or impact works. You’ll have to figure it out through trial and error.
Thankfully, the Resident Evil community is made up of die-hard fans who sometimes make things easier. Redditor Dibilowas created a detailed infographic for every weapon in the game, showing each weapon’s “hidden numbers”, crit damage multiplier, knife damage multiplier, and multiplier based on enemy firing position. Dibilowas thanks SilverEzredes for help with the numbers and Drunken_Gaming for the multiplier test.
First, the infographic shows the maximum version of these numbers. You will notice that each weapon has a specific number that is not displayed in the game menu. Stats like Accuracy are fairly straightforward, but ‘Movement, Breaks and Stopping Power’ relate to the game’s amazing systems in battles that sometimes seem random.
So, if you want to study these numbers carefully, it can help you understand why enemies stumble in some cases and not in others. “I don’t know the exact difference between ‘Wince, Break, Stopping Power,’ but it has to do with the stagger formula,” says Dibilowas. “Stagger amount is the gun’s damage multiplied by: [these three stats].”
These numbers reveal a lot about the weapons in the game, and some of them may not be as good as you think. The comments were filled with players who were either disappointed with their favorite guns or surprised by how good others were. Here is a high resolution version of the infographic.
“Riot Gun is my favorite shotgun now. The Striker is still good, but I’m a little less tempted to switch to the Striker because upgrading its capacity no longer gives me free ammo like the original did. I’m a little less tempted to switch to the Riot Gun now for most of the entire game. is sticking with it,” said BeefJerky007.
“What do you mean by bolt thrower head multiplier of 1.0x? I’ve spent so much time trying to learn the ridiculous spread of weapons for no good reason. It’s pissing me off,” Raxyzz said. “Great resource BTW! I wish I had known some of these while I was 100% going.”